EpsilonFirstGambler Constructor | Creates a new epsilon first gambler. |

Epsilon | Gets the percentage of initial exploration. |

LeverCount (inherited from Gambler) | Gets the number of levers (of arms) of the multi-armed bandit. |

Score (inherited from Gambler) | Sum of the observed values. |

Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |

GetHashCode (inherited from Object) | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |

GetType (inherited from Object) | Gets the Type of the current instance. |

Observe (inherited from GamblerBase) | Records of the reward brough by the specified lever. |

Play | Returns the index of the pulled lever. |

Reset (inherited from GamblerBase) | Reset the counters of the `GamblerBase` . |

ToString (inherited from Object) | Returns a String that represents the current Object. |

leverMeanSum (inherited from GamblerBase) | The sum of the mean of the already observed levers. |

leverSigmaSum (inherited from GamblerBase) | The of the sigma of the levers already observed twice. |

leverSquareMeanSum (inherited from GamblerBase) | The sum of the square mean of the already observed levers. |

observationCounts (inherited from GamblerBase) | Contains the number of observations for each lever. The observation counts are indexed by the lever indices. |

observedLeverCount (inherited from GamblerBase) | Number of already observed levers. |

rewardSquareSums (inherited from GamblerBase) | Contains the sum of the squared of the collected rewards for each lever. The sums are indexed by the lever indices. |

rewardSums (inherited from GamblerBase) | Contains the sum of the collected rewards for each lever. The sums are indexed by the lever indices. |

roundIndex (inherited from GamblerBase) | Index of the round currently played when the method `Play` is called. |

twiceObservedLeverCount (inherited from GamblerBase) | Number of levers already observed twice. |

Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |

LeverMean (inherited from GamblerBase) | Gets the reward mean associated to the specified lever. |

LeverSigma (inherited from GamblerBase) | Gets the reward standard deviation associated to the specified lever. |

MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |

EpsilonFirstGambler Class | Bandit.Stochastic Namespace